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m.dechambo@videotron.ca
 
I was born in 1977 in Val d'Or, northern Quebec Canada, just above the 48e parallel. Since I'm a kid, my passion is for drawing and special effect in the movie industry. This passion pushed me in Montreal where I studied Industrial Design at University of Montreal. Where I got a distinction for my final project: "Vision of urban transport for 2080". After a few years of working in product design industry, I decided to switch to the video game industry in 2005. I took part in a number of projects at Ubisoft Montreal such as Prince of Persia :The Two Thrones and at Artificial Mind & Movement the project WET as a Senior Concept Artist where I got the opportunity to work with a lot of talented artists. And now I am back to Ubisoft Montreal where I worked on Assassin's Creed 2..
 
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INTO THE PIXEL : An Exhibition of the Art of the Video Game. I'm very happy that one of my concept art from the WET project has been selected among the sixteen winners for the Exhibition 2008.EXPOSE 6 : Ballistic Publishing 2008. Two of my concept have been selected for the book. EXPOSE 5 : Ballistic Publishing 2007. Three of my concept have been selected for the book. IMAGINE FX : I'm pleased to announce that I have an introduction of my work in the FX Pose Pro section, 21st issue. D'ARTISTE CONCEPT ART : Ballistic Publishing 2006. My first concept to been selected for the book.
 
 
 
 
CONCEPTUAL DESIGNER - Montréal Québec Canada - All Artwork copyright Martin Deschambault. No portion of this website may be reproduced without expressed permission